FEN example goes here.
  1. rapidly develop all pieces
  2. develop knights before bishops
  3. dont move the same piece twice during opening
  4. dont make unnecessary pawns moves during opening
  5. dont check if not necessary
  6. dont open a position if you are late in development
  7. place the queen behind the line of friendly pawns during opening
  8. avoid trading a developed piece for a not developed one
  9. castle as quickly as possible
  10. kingside castling is safer than queenside castling
  11. try to prevent the opponent from castling
  12. dominate as much territory as possible
  13. advance pawns in order to conquer space
  14. as pawns advance they get more difficult to protect
  15. place your pawns in the center
  16. keep your pieces as close as possible to the center
  17. when trading pawns try to get yours as close as possible to the center
  18. control the center before attacking
  19. pawns are the foundation of strategy
  20. pawn weakness is eternal
  21. avoid doubled pawns
  22. avoid isolated pawns
  23. avoid backward pawns
  24. avoid creating holes weak squares
  25. avoid pawn islands
  26. think carefully before advancing hanging pawns
  27. put pressure on the opponents backward pawn
  28. force your opponent to advance hanging pawns
  29. whenever possible create a passed pawn
  30. always blockade your opponents passed pawns
  31. the knight is the best piece to block a passed pawn
  32. pawn majority distant from the enemy king is an advantage
  33. minority attack
  34. avoid unnecessary trades
  35. the value of a piece varies according to its position
  36. whenever possible place your rooks on the 7th or 8th rank
  37. double rooks on the 7th rank
  38. not always a pawn should be promoted into a queen
  39. keep your knights close to the center
  40. rooks should rapidly occupy open or half open files
  41. keep your bishops active
  42. keep your pawns on squares of the same color of your opponents bishop
  43. a bishop is worth more than a knight on open positions
  44. a knight is worth more than a bishop in closed positions
  45. knights need outposts
  46. usually in mobile pawn endgames the bishop is worth more than a knight
  47. two bishops are usually stronger than bishop and knight and than two knight
  48. how to fight against a bishop and a knight
  49. how to fight a pair of bishops
  50. keep your pawns on squares that are different from the ones of your bishop
  51. bishops should be placed in front of a pawn chain
  52. if your opponent owns two bishops try to trade one of them off
  53. keep your eyes on the squares controlled by your opponents bishop
  54. a bishop can dominate a knight
  55. think about defense first
  56. assess the changes resulting from your opponents move
  57. keep the backrank protected
  58. dont let your pieces get overloaded
  59. dont recapture pieces automatically
  60. avoid advancing pawns that protect your king
  61. never allow your king to stay in danger of a check
  62. avoid placing heavy pieces in the range of lower pieces
  63. if youve got little space try to trade off one or two pieces
  64. eliminate your opponents best piece
  65. keep your pieces protected
  66. keep your pieces on a square of a different color than the enemy bishop is on
  67. try to get rid of all pinned pieces
  68. never make the job easy for your opponent
  69. if your opponent attacks on one side counter attack in the center
  70. try to anticipate your opponents threats
  71. trade off the opponents fianchettoed bishop
  72. improve your pieces position
  73. restrict the movement of enemy pieces
  74. confine an enemy piece
  75. do always create a threat
  76. create new weaknesses in the enemy field
  77. concentrate your forces on your opponents weak points
  78. cumulate advantages before attacking
  79. concentrate as much as possible your forces when you attack
  80. open ranks files and diagonals
  81. eliminate key pieces of your opponents defense
  82. avoid trading while attacking
  83. plan hypothetical trades
  84. quickly move your attack from one side to the other
  85. whenever you have material advantage simplify
  86. after an attack reorganize your pieces
  87. when a player has an extra pawn its recommended to trade pieces instead of
  88. centralize your king as quick as possible in endgames
  89. the king must be active in the endgame
  90. drag your opponent into zugzwang
  91. many wins are based on winning opposition
  92. endgames with bishops of opposite colors usually result in a draw
  93. flank pawns are very strong against knights
  94. keep your rooks active in endgames
  95. always place a rook behind a passed pawn
  96. the color that has an exchange down should avoid trading the second rook
  97. create a passed pawn if you have majority
  98. centralize the queen in endgames
  99. always expect your opponent to make the best move